Close to release
Here is a list of the things I have done/still need to do between the release of the available alpha version and demo version 1.0:
- Save crystal pyramid status (done)
- Complete map (done/in progress)
- Pause menu (done)
- More upgradable/customizable options (in progress)
- Options menu (to do)
- Portal bonuses (to do)
- Gamepad support (to do)
- More levels (tentative)
I just moved to a new house so that is one reason why I wasn't been able to meet my own release schedule. In any case, as you can see, it is close to being in a state that I will feel good about calling 'demo version 1.0'. I may decide not to add gamepad support because I don't own an Xbox controller.
What I would love to do is have each portal open up a new world for the player to explore, but the map took a really long time to design, so I will gauge user feedback before I begin work on new worlds. I am anxious to begin new projects, but committed to finishing this one first.
Adventure Runner
Explore a large world while constantly moving forward
Status | In development |
Author | cmasta |
Genre | Action, Adventure |
Tags | 3D, Fast-Paced, rails, Runner |
More posts
- Extremely close to release81 days ago
- Wow, I said 'close to release' 54 days ago...Aug 06, 2024
- demo version 1.0 on its wayMay 21, 2024
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